Ten years ago Chris Gonnerman announced the first release of his open-source fantasy roleplaying game on Dragonsfoot (link). It is free, it is open-source. If you like it, play it. If you want to change it, do so. There is a fine community on the Basic Fantasy forums where you can share your vision of the game, play by post, talk rulings and download rules, character sheets, adventure modules

Ten years ago Chris Gonnerman announced the first release of his open-source fantasy roleplaying game on Dragonsfoot (link). It is free, it is open-source. If you like it, play it. If you want to change it, do so. There is a fine community on the Basic Fantasy forums where you can share your vision of the game, play by post, talk rulings and download rules, character sheets, adventure modules

Mit unserem italienischen Partner Dreamlord Press teilen wir uns die Illustrationen für Fate Core, Turbo-Fate und das Fate-Handbuch. Der umtriebige Verlag hat neben Evolution Pulse noch ein paar interessante Settings anzubieten. Heute gab es eine Pressemitteilung dazu:

 

Hi folks,

While hard at work on the definitive translation of Evolution Pulse (http://drivethrurpg.com/product/169344/Evolution-Pulse-preview-2?term=evolution+pulse), we’re also working on a second project:

Puppet Heresy (currently an Alpha version) is a Role Playing Game based on Fate Accelerated.
This game was initially released in Italian (here’s the original version http://drivethrurpg.com/product/137968/Puppet-Heresy), authored and illustrated by +Claudio Casini  built on different, more traditional mechanics.
What we’re doing with this project is not just to convert the material to English, but also rewrite the game for Fate Accelerated. This is more than just a translation: as we go over the original material, we don’t just switch language. We edit, cut, expand, improve; and we dig under the hood to tune the system to work at the best with Fate Accelerated.
+Davide Pignedoli, already with us for City of Judas, is taking on the author’s responsabilities, while +Claudio Casini will still be on the Artistic side.

We’re opening the Alpha Playtest today, closing it hopefully on March 20, 2016.
If you’re interested, leave a note at info(AT)dreamlordpress.it, and we’ll send all the alpha material you’ll need.

A brief description:

Setting
Thousands of years have passed since humans, an almost legendary species that populated the planet, are gone extinct. Earth, now commonly named Scrapland, is the reign of Puppets.
The original Puppets were the product of an alien technology, created by the mysterious Matrixes, large metallic and spherical devices programmed to give life to Puppets. The purpose of the original Puppets was, in fact, to wipe out the human race. Once the task had been completed, the aliens recovered the Matrixes, and the original surviving Puppets, and disappeared. What they left behind was a ruined planet, wakened by the previous human exploitation and reduced to wasteland.
A century later, new Puppets began to appear on Scrapland. Some Matrixes, hijacked by humans during the brief, desperate and futile resistance against aliens, were loaded with chunks of human DNA. Other Wild Matrixes, in every remote corner of the world, originally programmed to build Puppets using any available resource (animal DNA, plants, rocks etc.), were left behind the aliens, that considered them destroyed.
These Matrixes started to work again, activated by lightning storms that scourge the planet. New forms of life began to emerge.
A new life
Hijacked Matrixes and Wild Matrixes work in a similar way: they mix organic and inorganic material according to complex algorithms, originally defined by aliens and modified by the adaptation process of the Matrix. The result is the production of new forms of living creatures.
The Hijacked Matrixes are giving birth to Puppets: they are as close to humans as it gets, now. But they’re not human; their DNA is a mixture of alien technology, human and animal DNA, mixed perhaps with other elements. Perhaps as programmed, perhaps because of the influence of their human part, Puppets have begun to rebuild a sort of civilization here on Scrapland. The Hijacked Matrixes are called also simply Matrixes, and they work now under the supervision of Puppets.
The Wild Matrixes, on the other hand, are completely out of control. Some of them also incorporate human DNA, but more often just mix scraps of alien DNA and local components, sometimes in really, really crazy ways. These Wild Matrixes give birth to Wild Creatures: some of them relatively harmless, but most of them with an instinct to kill and destroy.

Der Beitrag Puppet Heresy erschien zuerst auf FateRpg.de.

Woohoo! Die dritte Staffel von JourneyQuest ist bei Kickstarter! Meine Lieblingsserie von Zombie Orpheus! Die Freunde haben sich ja lange Zeit gelassen, aber endlich endlich geht’s weiter. Season Three of the critically acclaimed fantasy comedy! To escape the machinations of the evil Wicked Kings, Perf (a dyslexic wizard), his companions, and his wise-cracking sword seek […]

Labyrinthe sind seit Jahrtausenden Teil von Legenden und Sagen. Die Reichen und Berühmten schmückten ihre Gärten mit Labyrinthen, eine Tradition, die sich bis in die heutige Zeit fortsetzt. Aber welchen Zweck – neben dem dekorativen – erfüllt so ein Irrgarten? Nun, er verzögert die Bewegung von nicht Ortskundigen, kann also Angreifer verlangsamen oder die Flüchtigen behindern. Wa...

Evil Hat’s „Fate More: From Bits to Books“ Kickstarter läuft jetzt eine Woche und hat schon über 1000 Unterstützer die bereits mehr als 31500 Dollar zusammen getragen haben.

Heute hat Evil Hat die neuen Stretchgoals bekannt geben und es handelt sich dabei um drei gedruckte Sammelbände diverser Fate Abenteuerwelten.

  • $50.000 – The Three Rocketeers, Frontier Spirit, Sails Full Of Stars und Gods & Monsters
  • $65.000 – Masters Of Umdaar, Nest, Psychedemia und Behind The Walls
  • $80.000 – Eagle Eyes, Slip, Deep Dark Blue und House Of Bards

Wir können gespannt sein wie viel da in den nächsten 22 Tagen noch zusammen kommen wird.

Der Beitrag Neue Stretchgoals für den „Fate More: From Bits to Books“ Kickstarter von Evil Hat! erschien zuerst auf FateRpg.de.

Rund um das DCC RPG gibt es mittlerweile unzählige Stunden an Podcast-Material. Allerdings bisher nur auf englisch, im deutschsprachigen Raum fehlt es da noch etwas an Verbreitung. Reine DCC RPG Podcasts sind allerdings auch dort selten, im Grunde gibt es nur zwei, aber einige andere Folgen gibt es dazu. Für Leute, die sich schon etwas auskennen kommt hier sicherlich nichts neues, aber reinhöre...

Ende letzten Jahres erschien „Midgard – Das Erbe der Löwensöhne“, die Regionsbeschreibung für Rawindra und Ulwar als erstes Quellenbuch in Printform für Midgard 5. Das Quellenbuch erschien so prompt, dass ich mir erst einmal Zeit freischaufeln musste, um das Werk ausführlich zu begutachten. Trotzdem freue ich mich, denn für diejenigen, die durch das Midgard 5 Regelwerk (Kod...

Noch ein persönlicher Rückblick. Wie üblich gibt’s zum Jahreswechsel die gesammelten Statistiken des letzten Jahres von “De Malspöler”. Im letzten Jahr gab es 4.709 eindeutige Besucher, das ist eine ordentliche Steigerung gegenüber den 3.728 aus 2014. Im Gegensatz dazu sind die Seitenaufrufe von 11.854 auf 9.999 zurückgegangen. Eigentlich ein Widerspruch, aber wenn ich mich...

Earthdawn: The Age of Legend (Vagrant Workshop) Vagrant Workshop. The small-press publisher is going to release Earthdawn: The Age of Legend, a rules-lite alternative for the high-fantasy roleplaying classic Earthdawn, within the next few months. We played the original game a few times when Earthdawn first came out in the early 90’s. Earthdawn offered a unique and compelling re-interpretatio...